By Seth on Apr 18, 2016 at 12:55 PM
  1. Seth

    Seth Owner
    Administrator

    Joined:
    Sep 12, 2014
    Messages:
    241
    Likes Received:
    35
    [​IMG]


    As many of you know, we worked hard on remaking Silverdale in a new engine, but we shelved the project and tried to make Blasters Online. After this attempt failed, I left the team and went to make Nin Online. Justin gave me Silverdale since he trusted me the most, and I do plan to make it return in some shape or form since I loved its idea.

    I am working on a very serious project right now and am not dedicating too much time to it, but I will get to it eventually. Here's a custom made soundtrack of the HD version which was completed.

     
    #1 Seth, Apr 18, 2016
    Last edited: Aug 3, 2016
Lead programmer and developer at Hitspark Interactive. I am a hardcore gamer that wants to bring back the old classics in a modern perspective.

Comments

Discussion in 'ANNOUNCEMENTS' started by Seth, Apr 18, 2016.

Share This Page

  • Announcement

    Great success is for those who strive for it, not for those who expect it. We're working hard right now to ensure we do just that. It may be going slow on some projects, but we are going to make it happen sooner or later.
  • Success

    Just cause you build something awesome, doesn't mean the world will find it. Find a way to bring your creation to the mainstream without selling yourself or your idea out in the process.
  • About Us

    We are an indie startup that is made possible by volunteers and backers alike. What we envision for our company's future is to make great technologies and games that change the world for the better, and create humanities inside technology and videogames.